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MR-P

MR-P

Mythic

Who is MR-P

MR-P is a Mythic-rarity brawler. This article summarizes their current competitive performance: best map, toughest counters, and weekly win-rate trend, all computed over real top-PRO battles in the last 14 days.

Over a 14-day window, MR-P has appeared in 3,259 battles with a global win rate of 77.5% and a pick rate of 0.5%. That pick rate is the fraction of matches in which some top-PRO player chose MR-P out of all available brawlers, so it works as a thermometer for how meta they are right now.

MR-P belongs to the Mythics, the rarity where nearly every kit is built around a high skill ceiling. They aren't first-pick brawlers for new accounts because they usually demand map reading, cooldown management and matchup knowledge, but in PRO hands they make the difference between winning and losing a match. Their upgrade investment becomes a priority once you understand the meta.

Win Rate

77.5%

Pick Rate

0.5%

Total Battles

3,259

Trending

Rising

🗺️ Best Maps

knockoutStreets with No Name
79.4%111 battles
knockoutOpening Move
78.6%194 battles
wipeoutPalette Hangout
78.6%54 battles
knockoutOut in the Open
78.3%302 battles
knockoutFlowing Springs
76.2%54 battles

💪 Better matchups

Δ vs base WR (77.5%)

#16000012#16000012+4.1 pp
#16000001#16000001+2.0 pp
#16000005#16000005+1.7 pp
#16000015#16000015+1.5 pp
#16000004#16000004+1.2 pp

⚠️ Worse matchups

Δ vs base WR (77.5%)

#16000007#16000007-17.9 pp
#16000010#16000010-15.0 pp
#16000013#16000013-14.9 pp
#16000008#16000008-14.1 pp
#16000006#16000006-13.9 pp

Best maps for MR-P

The best map for MR-P is Streets with No Name in Knockout, with a Bayesian-smoothed win rate of 79.4%. That puts them above their class average in this mode, so it's worth picking MR-P when that rotation is live. A strong showing on Streets with No Name usually combines favorable geometry (short ranges or cover) and a mode whose objective fits the brawler's kit.

As the second-best option, MR-P also performs well on Opening Move (Knockout) with a 78.6% win rate. The gap from the top map is usually small; choosing one over the other depends more on the enemy team than on the brawler.

On the opposite end, New Horizons (Knockout) drops MR-P's win rate to 47.1%. If that rotation comes up in a session, consider another brawler to avoid throwing matches; the gap between best and worst map can be several percentage points.

Counters and matchups

MR-P loses systematically to CROW: across the 357 battles recorded for that matchup, their win rate drops to 81.7%. If you see CROW on the enemy team during draft, consider not picking MR-P or adjusting the game plan to avoid sharing a lane.

In the opposite matchup, MR-P struggles against JESSIE too: across 22 battles, MR-P's win rate stays low, around 59.6%, indicating that JESSIE deals heavy damage. These matchups often decide games as soon as the two brawlers share a lane.

Per-brawler matchups are the smallest-sample metric on this page, so read them with the sample-size badge in mind. A bad matchup with 50 battles tells you less than a map with 500.

Star Powers, gadgets and hypercharge

To get the most out of MR-P in the current meta, prioritize upgrades by synergy with their kit, not by gem cost. Star powers, gadgets and hypercharge change tiers depending on the meta, so the upgrade priority is dynamic.

As a general rule, the first profitable upgrade for MR-P is usually the star power with the highest pick rate in PRO tournaments, followed by the gadget that best fits their role (lane, support, or pick). Hypercharge, when it exists, comes last because it costs more Coins and Power Points and only triggers with a full super bar.

Beyond the immediate meta, the upgrade path for MR-P should prioritize what moves the win rate needle the most: power 11 before gears, first star power before second, primary gadget before any hypercharge. Hypercharges cost a lot of coins and power points and only activate with a full super bar, so their real priority drops toward the end of the checklist.

Weekly meta analysis

In the last 7 days, MR-P's global win rate has climbed +1.3 points compared to the previous 7. That climb is published over a 14-day window with a minimum of 3 battles in each half, so it isn't noise: it indicates the meta has moved in MR-P's favor, usually because of map/mode rotations.

The 7-day trend is precomputed every six hours in a small Postgres table and computed with filter source=global. Full technical details live on the methodology page.

Every percentage on the MR-P page comes from sampling top PRO battles with source=global filtering and Bayesian smoothing, recomputed every six hours. If you want to understand why one map performs better than another or how a rotation affects the win rate, the methodology page covers the technical detail step by step.

How we compute this data

Every percentage on this page comes from real top-PRO battles with a minimum sample threshold and Bayesian smoothing to avoid false positives. Technical details at /en/methodology.

/methodology

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