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SANDY

SANDY

Legendary
Star PowersRUDE SANDSHEALING WINDS
GadgetsSLEEP STIMULATORSWEET DREAMS
HyperchargeSWIFT WINDS

Win Rate

72.3%

from 1,276 battles · 30 days

Pick Rate

0.7%

Total Battles

3,371

Trending

Falling

Discounted strength

60.3%

Rank 10 of 107 by strength

2,815 duels

Best Maps

BountyLayer Cake
84.6%45 battles
Brawl BallSneaky Fields
79.8%161 battles
Brawl BallNutmeg
78.7%43 battles
Brawl BallBeach Ball
77.9%172 battles
Basket BrawlTriple-Double
77.5%75 battles

Better matchups

Δ vs base WR (72.3%)

Bars scaled to ±12.3 pp from the base WR.

DynamikeDynamike+8.9 pp
BuzzBuzz+8.8 pp
ColtColt+8.1 pp
MelodieMelodie+7.1 pp
TickTick+5.2 pp

Worse matchups

Δ vs base WR (72.3%)

Bars scaled to ±12.3 pp from the base WR.

GusGus-12.3 pp
ShadeShade-11.9 pp
AmberAmber-10.1 pp
ClancyClancy-8.6 pp
NitaNita-4.9 pp

Who is SANDY

SANDY is a brawler of Legendary rarity, class Controller. This article summarizes their performance in the current competitive meta: best map, hardest counters, and the weekly trend of their win rate. The numbers come from top-PRO battles over the last 90 days, Bayesian-smoothed so a brawler with a small sample doesn't show a misleading percentage.

Over the 30-day window, SANDY has shown up in 1,276 battles with a global win rate of 72.3%. That window belongs to the figure itself and is shorter than the one feeding the rest of the page, because a win rate needs recent data so it doesn't drag along a meta that already moved on.

Across the full 90 days, SANDY has a pick rate of 0.7%. That pick rate is the share of matches where a top-PRO player chose SANDY out of every available brawler, so it works as a thermometer for how meta they are right now. It uses the long window on purpose, because a brawler's popularity shifts more slowly than their win rate.

The two figures for SANDY tell different things. The observed win rate, 72.3%, measures how often it wins in the hands of a top 200 player from its country. The discounted strength, 60.3%, estimates how often it would win against a mid-level opponent once the mix of opponents it happened to face is discounted. The first one orders the lists across the site and the second sits beside it, as context.

By discounted strength, SANDY takes rank 10 of 107, inside the top third of the roster. Its observed win rate also holds up against the opponents that suit it worst.

SANDY is a Legendary brawler, one of the most coveted rarities in the game because it blends a unique identity with low box drop chance. The kit is usually built to define entire matches: hypercharges with critical timing, supers that zone whole maps off, or gadgets that break the standard logic of the mode. In PRO tournaments they show up when the draft calls for a specific piece no other brawler can cover the same way.

As a Controller, the priority is dictating where the enemy team can and cannot stand. Through slows, knockbacks, persistent damage zones or supers that close routes, the brawler forces the rival to play on its team's terms. It stands out in positioning and tempo rather than in kills. If it controls the key area of the map, the team wins without needing direct fights.

Best maps for SANDY

The best map for SANDY is Layer Cake in Bounty, with a Bayesian-adjusted win rate of 84.6% over 45 battles. That puts them above their class average in this mode, so it's worth picking SANDY when that rotation is live. A strong run on Layer Cake usually combines favorable geometry (short ranges or cover) and a mode whose objective plays into the brawler's kit.

SANDY's performance is highly map-dependent: there are 22.5 percentage points between their best and worst map. That high variance means it pays to check the rotation before locking them in, because the same brawler swings from one of the best options to a clearly unfavorable pick depending on the map.

As a second map option, SANDY also performs well on Sneaky Fields (Brawl Ball) with a 79.8% win rate, only 4.8 points off their best map. When the gap between the top two maps is this small, picking one over the other comes down to the enemy team more than the brawler itself.

Rounding out the podium, SANDY holds a 78.7% win rate on Nutmeg (Brawl Ball) over 43 battles. Having three competitive maps widens the rotation windows worth bringing them in for, not just their signature map.

Just above their worst result, SANDY also struggles on Ball Hog, where their win rate sits at 64.3%. Keep this map on your radar as a second warning sign when deciding the pick.

On the opposite end, Ancestral Roots (Gem Grab) drops SANDY's win rate to 62.0%. That's the bottom tail of a 22.5-point range between their best and worst map, so if that rotation comes up during a session, consider a different brawler to avoid throwing matches.

Counters and matchups

SANDY clearly dominates the matchup against DYNAMIKE: across the 53 recorded battles for that pairing, their win rate climbs to 81.2%. If you spot DYNAMIKE on the enemy team in draft, that lane is an edge for SANDY — seek the duel out rather than avoid it.

Their second-best matchup is against BUZZ, where SANDY holds a 81.1% win rate over 47 battles. Two strong favorable counters like these give SANDY real value as a targeted pick against comps that lean on those two brawlers.

Where SANDY has a clear disadvantage is against GUS: their win rate drops to 60.0% across the 99 battles recorded for that matchup. If GUS shows up on the enemy team, consider not picking SANDY or changing the game plan to avoid the shared lane, because GUS wins that exchange.

Per-brawler matchups are the smallest-sample metric on the page: for SANDY the samples range from 30 to 177 battles. Read them with the confidence that sample implies — a matchup at the low end says far less than one backed by the high one.

Counters for SANDY

This section lists the matchups where SANDY performs worst and best over the last 30 days, sampled from top PRO players and smoothed with Bayesian WR to avoid noise.

Read each row left to right: brawler, win rate vs SANDY, and battle sample. The larger the sample, the more reliable the number.

Loses most against
BrawlerWRBattles
GUSGUS
60.0%99
SHADESHADE
60.4%138
AMBERAMBER
62.2%72
CLANCYCLANCY
63.7%46
NITANITA
67.4%30
Dominates
BrawlerWRBattles
DYNAMIKEDYNAMIKE
81.2%53
BUZZBUZZ
81.1%47
COLTCOLT
80.4%177
MELODIEMELODIE
79.4%31
TICKTICK
77.5%115

Star Powers, Gadgets and Hypercharge

To get the most out of SANDY in the current meta, prioritize upgrades by synergy with their kit, not by gem cost. Star powers, gadgets and hypercharge change tiers depending on the meta, so the upgrade priority is dynamic.

As a general rule, the first profitable upgrade for SANDY is usually the star power with the highest pick rate in PRO tournaments, followed by the gadget that best fits their role (lane, support, or pick). Hypercharge, when it exists, comes last because it costs more Coins and Power Points and only triggers with a full super bar.

By game mode, SANDY performs best in Brawl Ball, with a 74.0% win rate over 1,682 battles — the mode with the most recorded sample for this brawler. That makes Brawl Ball the context where their performance is most reliable and where investing in upgrades pays off most clearly.

Beyond the immediate meta, the upgrade path for SANDY should prioritize what moves the win rate needle the most: power 11 before gears, first star power before second, primary gadget before any hypercharge. Hypercharges cost a lot of coins and power points and only activate with a full super bar, so their real priority drops toward the end of the checklist.

Weekly meta analysis

Over the last 7 days, SANDY's win rate dropped from 76.4% to 74.4%, a fall of −2.0 points versus the previous half of the window. With both halves above the sample minimum, that drop is a real signal: the meta is moving against SANDY, usually from a rotation of maps or a rising counter.

Every percentage on the SANDY page comes from real battles played by the world's top players, aggregated with statistical smoothing and recomputed every six hours. If you want to understand why one map performs better than another or how a rotation affects the win rate, the methodology page covers the technical detail step by step.

How we compute this data

Every percentage on this page comes from real top-PRO battles with a minimum sample threshold and Bayesian smoothing to avoid false positives. Technical details at /en/methodology.

/methodology

Frequently asked questions about SANDY

What is the best map for SANDY?

The best map for SANDY is Layer Cake in Bounty, where they hit a Bayesian-adjusted win rate of 84.6% over top-PRO battles from the last 90 days. It's the rotation where picking them pays off most.

What is Bayesian win rate?

A weighted average that mixes the observed WR with the game-wide WR. Small samples pull toward the average; large samples converge to the true WR.

Which mode does SANDY perform best in?

The mode where SANDY performs best is Brawl Ball, with a 74.0% win rate over 1,682 battles — the mode with the most recorded sample for this brawler, so it's their most reliable context. The data refreshes every 30 minutes with the PRO sampling.

Who is SANDY's worst counter?

The toughest matchup for SANDY is GUS: their win rate drops to 60.0% in that pairing. If you see GUS on the enemy team during draft, it's worth rethinking the pick or the lane plan.

How should I read SANDY’s counters list?

There are two lists. The counters one holds the brawlers SANDY performs worst against, toughest matchup first; the other one holds those it beats, and DYNAMIKE tops it today with a 81.2% win rate for SANDY. A matchup only shows up with 30 battles or more in the last 30 days, so no row comes from a couple of stray games. In draft, if the enemy team already has someone from the first list, rethink the pick.

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