BrawlVision
BrawlVision
SANDY

SANDY

Legendary

Who is SANDY

SANDY is a Legendary-rarity brawler. This article summarizes their current competitive performance: best map, toughest counters, and weekly win-rate trend, all computed over real top-PRO battles in the last 14 days.

Over a 14-day window, SANDY has appeared in 4,403 battles with a global win rate of 71.3% and a pick rate of 0.7%. That pick rate is the fraction of matches in which some top-PRO player chose SANDY out of all available brawlers, so it works as a thermometer for how meta they are right now.

SANDY is a Legendary brawler, one of the most coveted rarities in the game because it blends a unique identity with low box drop chance. The kit is usually built to define entire matches: hypercharges with critical timing, supers that zone whole maps off, or gadgets that break the standard logic of the mode. In PRO tournaments they show up when the draft calls for a specific piece no other brawler can cover the same way.

Win Rate

71.3%

Pick Rate

0.7%

Total Battles

4,403

Trending

Rising

🗺️ Best Maps

brawlHockeyArabesque
81.1%139 battles
brawlBallPinhole Punt
79.8%213 battles
bountyHit and Run
74.7%61 battles
brawlBallGoalies
74.3%137 battles
brawlBallBeach Ball
73.4%184 battles

💪 Better matchups

Δ vs base WR (71.3%)

#16000001#16000001+7.7 pp
#16000005#16000005+7.4 pp
#16000009#16000009+5.8 pp
#16000000#16000000+5.7 pp
#16000004#16000004+4.4 pp

⚠️ Worse matchups

Δ vs base WR (71.3%)

#16000008#16000008-15.4 pp
#16000006#16000006-14.7 pp
#16000007#16000007-8.9 pp
#16000003#16000003-6.2 pp
#16000012#16000012-3.8 pp

Best maps for SANDY

The best map for SANDY is Arabesque in Brawl Hockey, with a Bayesian-smoothed win rate of 81.1%. That puts them above their class average in this mode, so it's worth picking SANDY when that rotation is live. A strong showing on Arabesque usually combines favorable geometry (short ranges or cover) and a mode whose objective fits the brawler's kit.

As the second-best option, SANDY also performs well on Pinhole Punt (Brawl Ball) with a 79.8% win rate. The gap from the top map is usually small; choosing one over the other depends more on the enemy team than on the brawler.

On the opposite end, Snake Pit (Gem Grab) drops SANDY's win rate to 32.1%. If that rotation comes up in a session, consider another brawler to avoid throwing matches; the gap between best and worst map can be several percentage points.

Counters and matchups

SANDY loses systematically to COLT: across the 627 battles recorded for that matchup, their win rate drops to 79.0%. If you see COLT on the enemy team during draft, consider not picking SANDY or adjusting the game plan to avoid sharing a lane.

In the opposite matchup, SANDY struggles against NITA too: across 140 battles, SANDY's win rate stays low, around 55.9%, indicating that NITA deals heavy damage. These matchups often decide games as soon as the two brawlers share a lane.

Per-brawler matchups are the smallest-sample metric on this page, so read them with the sample-size badge in mind. A bad matchup with 50 battles tells you less than a map with 500.

Star Powers, gadgets and hypercharge

To get the most out of SANDY in the current meta, prioritize upgrades by synergy with their kit, not by gem cost. Star powers, gadgets and hypercharge change tiers depending on the meta, so the upgrade priority is dynamic.

As a general rule, the first profitable upgrade for SANDY is usually the star power with the highest pick rate in PRO tournaments, followed by the gadget that best fits their role (lane, support, or pick). Hypercharge, when it exists, comes last because it costs more Coins and Power Points and only triggers with a full super bar.

Beyond the immediate meta, the upgrade path for SANDY should prioritize what moves the win rate needle the most: power 11 before gears, first star power before second, primary gadget before any hypercharge. Hypercharges cost a lot of coins and power points and only activate with a full super bar, so their real priority drops toward the end of the checklist.

Weekly meta analysis

In the last 7 days, SANDY's global win rate has climbed +3.0 points compared to the previous 7. That climb is published over a 14-day window with a minimum of 3 battles in each half, so it isn't noise: it indicates the meta has moved in SANDY's favor, usually because of map/mode rotations.

The 7-day trend is precomputed every six hours in a small Postgres table and computed with filter source=global. Full technical details live on the methodology page.

Every percentage on the SANDY page comes from sampling top PRO battles with source=global filtering and Bayesian smoothing, recomputed every six hours. If you want to understand why one map performs better than another or how a rotation affects the win rate, the methodology page covers the technical detail step by step.

How we compute this data

Every percentage on this page comes from real top-PRO battles with a minimum sample threshold and Bayesian smoothing to avoid false positives. Technical details at /en/methodology.

/methodology

Unlock your personal analysis

Your performance with SANDY

Go PRO