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Max

Max

Mythic

Who is Max

Max is a Mythic-rarity brawler of class Support. This article summarizes their performance in the current competitive meta: best map, hardest counters, and the weekly trend of their win rate. The numbers come from top-PRO battles over the last 14 days, Bayesian-smoothed so a brawler with a small sample doesn't show a misleading percentage.

Over the 14-day window, Max has shown up in 6,218 battles with a global win rate of 66.6% and a pick rate of 0.7%. That pick rate is the share of matches where a top-PRO player chose Max out of every available brawler, so it works as a thermometer for how meta they are right now.

Max belongs to the Mythics, the rarity where nearly every kit is built around a high skill ceiling. They aren't first-pick brawlers for new accounts because they usually demand map reading, cooldown management and matchup knowledge, but in PRO hands they make the difference between winning and losing a match. Their upgrade investment becomes a priority once you understand the meta.

As a Support, the value sits in what the brawler enables for the team rather than what it kills directly. The best moments are pushing the tank forward with heals, shields or crowd control on key enemies, and the super is saved for the decisive moment of the mode. In draft, it completes compositions that would otherwise lack sustain or control.

Win Rate

66.6%

Pick Rate

0.7%

Total Battles

6,218

Trending

Falling

🗺️ Best Maps

brawlBallNutmeg
77.0%213 battles
brawlHockeyTip Toe
72.6%171 battles
brawlBallSidetrack
72.6%134 battles
brawlHockeyRaging Ocean
72.5%148 battles
knockoutStreets with No Name
72.0%152 battles

💪 Better matchups

Δ vs base WR (66.6%)

RicoRico+7.0 pp
ShellyShelly+6.6 pp
SpikeSpike+5.8 pp
BullBull+4.8 pp
BarleyBarley+4.4 pp

⚠️ Worse matchups

Δ vs base WR (66.6%)

BrockBrock-13.8 pp
NitaNita-6.9 pp
JessieJessie-2.7 pp
ColtColt+3.1 pp
BarleyBarley+4.4 pp

Best maps for Max

The best map for Max is Nutmeg in Brawl Ball, with a Bayesian-adjusted win rate of 77.0% over 213 battles. That puts them above their class average in this mode, so it's worth picking Max when that rotation is live. A strong run on Nutmeg usually combines favorable geometry (short ranges or cover) and a mode whose objective plays into the brawler's kit.

Max's performance is highly map-dependent: there are 32.5 percentage points between their best and worst map. That high variance means it pays to check the rotation before locking them in, because the same brawler swings from one of the best options to a clearly unfavorable pick depending on the map.

As a second map option, Max also performs well on Tip Toe (Brawl Hockey) with a 72.6% win rate, only 4.3 points off their best map. When the gap between the top two maps is this small, picking one over the other comes down to the enemy team more than the brawler itself.

Rounding out the podium, Max holds a 72.6% win rate on Sidetrack (Brawl Ball) over 134 battles. Having three competitive maps widens the rotation windows worth bringing them in for, not just their signature map.

Just above their worst result, Max also struggles on Layer Cake, where their win rate sits at 44.7%. Keep this map on your radar as a second warning sign when deciding the pick.

On the opposite end, Leaping Dogs (Knockout) drops Max's win rate to 44.4%. That's the bottom tail of a 32.5-point range between their best and worst map, so if that rotation comes up during a session, consider a different brawler to avoid throwing matches.

Counters and matchups

Max clearly dominates the matchup against Rico: across the 489 recorded battles for that pairing, their win rate climbs to 73.6%. If you spot Rico on the enemy team in draft, that lane is an edge for Max — seek the duel out rather than avoid it.

Their second-best matchup is against Shelly, where Max holds a 73.2% win rate over 134 battles. Two strong favorable counters like these give Max real value as a targeted pick against comps that lean on those two brawlers.

Where Max has a clear disadvantage is against Brock: their win rate drops to 52.8% across the 383 battles recorded for that matchup. If Brock shows up on the enemy team, consider not picking Max or changing the game plan to avoid the shared lane, because Brock wins that exchange.

Per-brawler matchups are the smallest-sample metric on the page: for Max the samples range from 39 to 947 battles. Read them with the confidence that sample implies — a matchup at the low end says far less than one backed by the high one.

Counters for Max

This section lists the matchups where Max performs worst and best over the last 90 days, sampled from top PRO players and smoothed with Bayesian WR to avoid noise.

Read each row left to right: brawler, win rate vs Max, and battle sample. The larger the sample, the more reliable the number.

Loses most against
BrawlerWRBattles
BrockBrock
52.8%383
NitaNita
59.7%42
JessieJessie
63.9%78
ColtColt
69.7%947
BarleyBarley
71.0%39
Dominates
BrawlerWRBattles
RicoRico
73.6%489
ShellyShelly
73.2%134
SpikeSpike
72.3%223
BullBull
71.3%462
BarleyBarley
71.0%39

Star Powers, gadgets and hypercharge

To get the most out of Max in the current meta, prioritize upgrades by synergy with their kit, not by gem cost. Star powers, gadgets and hypercharge change tiers depending on the meta, so the upgrade priority is dynamic.

As a general rule, the first profitable upgrade for Max is usually the star power with the highest pick rate in PRO tournaments, followed by the gadget that best fits their role (lane, support, or pick). Hypercharge, when it exists, comes last because it costs more Coins and Power Points and only triggers with a full super bar.

By game mode, Max performs best in Brawl Ball, with a 69.1% win rate over 2,810 battles — the mode with the most recorded sample for this brawler. That makes Brawl Ball the context where their performance is most reliable and where investing in upgrades pays off most clearly.

Beyond the immediate meta, the upgrade path for Max should prioritize what moves the win rate needle the most: power 11 before gears, first star power before second, primary gadget before any hypercharge. Hypercharges cost a lot of coins and power points and only activate with a full super bar, so their real priority drops toward the end of the checklist.

Weekly meta analysis

Over the last 7 days, Max's win rate dropped from 69.4% to 66.1%, a fall of −3.3 points versus the previous half of the window. With both halves above the sample minimum, that drop is a real signal: the meta is moving against Max, usually from a rotation of maps or a rising counter.

Every percentage on the Max page comes from sampling top PRO battles with source=global filtering and Bayesian smoothing, recomputed every six hours. If you want to understand why one map performs better than another or how a rotation affects the win rate, the methodology page covers the technical detail step by step.

How we compute this data

Every percentage on this page comes from real top-PRO battles with a minimum sample threshold and Bayesian smoothing to avoid false positives. Technical details at /en/methodology.

/methodology

Frequently asked questions about Max

What is the best map for Max?

The best map for Max is Nutmeg in Brawl Ball, where they hit a Bayesian-adjusted win rate of 77.0% over top-PRO battles from the last 90 days. It's the rotation where picking them pays off most.

What is Bayesian win rate?

A weighted average that mixes the observed WR with the game-wide WR. Small samples pull toward the average; large samples converge to the true WR.

Which mode does Max perform best in?

The mode where Max performs best is Brawl Ball, with a 69.1% win rate over 2,810 battles — the mode with the most recorded sample for this brawler, so it's their most reliable context. The data refreshes every 30 minutes with the PRO sampling.

Who is Max's worst counter?

The toughest matchup for Max is Brock: their win rate drops to 52.8% in that pairing. If you see Brock on the enemy team during draft, it's worth rethinking the pick or the lane plan.

How should I read Max’s counters list?

Over the last 7 days, Max's win rate dropped 3.3 percentage points versus the previous week. The trend is recomputed every six hours with the source=global filter, so it reflects the most recent state of the meta for this brawler.

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