
MORTIS
MythicWin Rate
60.7%
from 2,135 battles · 30 days
Pick Rate
1.1%
Total Battles
5,535
Trending
Falling
Discounted strength
32.5%
Rank 104 of 107 by strength
15,645 duels
Best Maps
Better matchups
Δ vs base WR (60.7%)
Bars scaled to ±16.9 pp from the base WR.
Squeak+15.0 pp
Dynamike+13.5 pp
Tick+11.3 pp
Sirius+10.3 pp
Nita+10.0 ppWorse matchups
Δ vs base WR (60.7%)
Bars scaled to ±16.9 pp from the base WR.
Gus-16.9 pp
Shade-16.5 pp
Amber-11.0 pp
Wendy-6.9 pp
El Primo-6.6 ppWho is MORTIS
MORTIS is a brawler of Mythic rarity, class Assassin. This article summarizes their performance in the current competitive meta: best map, hardest counters, and the weekly trend of their win rate. The numbers come from top-PRO battles over the last 90 days, Bayesian-smoothed so a brawler with a small sample doesn't show a misleading percentage.
Over the 30-day window, MORTIS has shown up in 2,135 battles with a global win rate of 60.7%. That window belongs to the figure itself and is shorter than the one feeding the rest of the page, because a win rate needs recent data so it doesn't drag along a meta that already moved on.
Across the full 90 days, MORTIS has a pick rate of 1.1%. That pick rate is the share of matches where a top-PRO player chose MORTIS out of every available brawler, so it works as a thermometer for how meta they are right now. It uses the long window on purpose, because a brawler's popularity shifts more slowly than their win rate.
The two figures for MORTIS tell different things. The observed win rate, 60.7%, measures how often it wins in the hands of a top 200 player from its country. The discounted strength, 32.5%, estimates how often it would win against a mid-level opponent once the mix of opponents it happened to face is discounted. The first one orders the lists across the site and the second sits beside it, as context.
By discounted strength, MORTIS takes rank 104 of 107, in the bottom third of the roster. Its observed win rate leans in part on the opponents it happened to face, so read it together with the specific map and mode.
MORTIS belongs to the Mythics, the rarity where nearly every kit is built around a high skill ceiling. They aren't first-pick brawlers for new accounts because they usually demand map reading, cooldown management and matchup knowledge, but in PRO hands they make the difference between winning and losing a match. Their upgrade investment becomes a priority once you understand the meta.
As an Assassin, the pattern is aggressive burst: lean on the kit mobility to flank, eliminate a priority target and exit before the counter-attack lands. Super economy is critical because most assassins rely on it to escape after the pick. Maps with walls and blind angles amplify the playstyle; open maps punish it severely.
Best maps for MORTIS
The best map for MORTIS is Triple-Double in Basket Brawl, with a Bayesian-adjusted win rate of 87.3% over 69 battles. That puts them above their class average in this mode, so it's worth picking MORTIS when that rotation is live. A strong run on Triple-Double usually combines favorable geometry (short ranges or cover) and a mode whose objective plays into the brawler's kit.
MORTIS's performance is highly map-dependent: there are 44.0 percentage points between their best and worst map. That high variance means it pays to check the rotation before locking them in, because the same brawler swings from one of the best options to a clearly unfavorable pick depending on the map.
As a second map option, MORTIS also performs well on Ball Hog (Basket Brawl) with a 81.6% win rate, only 5.7 points off their best map. When the gap between the top two maps is this small, picking one over the other comes down to the enemy team more than the brawler itself.
Rounding out the podium, MORTIS holds a 75.0% win rate on Shooting Star (Bounty) over 180 battles. Having three competitive maps widens the rotation windows worth bringing them in for, not just their signature map.
Just above their worst result, MORTIS also struggles on Triple Dribble, where their win rate sits at 50.4%. Keep this map on your radar as a second warning sign when deciding the pick.
On the opposite end, In Demand (Brawl Ball) drops MORTIS's win rate to 43.3%. That's the bottom tail of a 44.0-point range between their best and worst map, so if that rotation comes up during a session, consider a different brawler to avoid throwing matches.
Counters and matchups
MORTIS clearly dominates the matchup against SQUEAK: across the 38 recorded battles for that pairing, their win rate climbs to 75.6%. If you spot SQUEAK on the enemy team in draft, that lane is an edge for MORTIS — seek the duel out rather than avoid it.
Their second-best matchup is against DYNAMIKE, where MORTIS holds a 74.2% win rate over 73 battles. Two strong favorable counters like these give MORTIS real value as a targeted pick against comps that lean on those two brawlers.
Where MORTIS has a clear disadvantage is against GUS: their win rate drops to 43.8% across the 245 battles recorded for that matchup. If GUS shows up on the enemy team, consider not picking MORTIS or changing the game plan to avoid the shared lane, because GUS wins that exchange.
Per-brawler matchups are the smallest-sample metric on the page: for MORTIS the samples range from 30 to 245 battles. Read them with the confidence that sample implies — a matchup at the low end says far less than one backed by the high one.
Counters for MORTIS
This section lists the matchups where MORTIS performs worst and best over the last 30 days, sampled from top PRO players and smoothed with Bayesian WR to avoid noise.
Read each row left to right: brawler, win rate vs MORTIS, and battle sample. The larger the sample, the more reliable the number.
| Brawler | WR | Battles |
|---|---|---|
GUS | 43.8% | 245 |
SHADE | 44.2% | 204 |
AMBER | 49.7% | 174 |
WENDY | 53.8% | 99 |
EL PRIMO | 54.1% | 165 |
| Brawler | WR | Battles |
|---|---|---|
SQUEAK | 75.6% | 38 |
DYNAMIKE | 74.2% | 73 |
TICK | 72.0% | 172 |
SIRIUS | 71.0% | 34 |
NITA | 70.7% | 30 |
Star Powers, Gadgets and Hypercharge
To get the most out of MORTIS in the current meta, prioritize upgrades by synergy with their kit, not by gem cost. Star powers, gadgets and hypercharge change tiers depending on the meta, so the upgrade priority is dynamic.
As a general rule, the first profitable upgrade for MORTIS is usually the star power with the highest pick rate in PRO tournaments, followed by the gadget that best fits their role (lane, support, or pick). Hypercharge, when it exists, comes last because it costs more Coins and Power Points and only triggers with a full super bar.
By game mode, MORTIS performs best in Brawl Ball, with a 56.6% win rate over 1,922 battles — the mode with the most recorded sample for this brawler. That makes Brawl Ball the context where their performance is most reliable and where investing in upgrades pays off most clearly.
Beyond the immediate meta, the upgrade path for MORTIS should prioritize what moves the win rate needle the most: power 11 before gears, first star power before second, primary gadget before any hypercharge. Hypercharges cost a lot of coins and power points and only activate with a full super bar, so their real priority drops toward the end of the checklist.
Weekly meta analysis
In the last 7 days, MORTIS's win rate has held essentially flat compared to the previous 7. A swing under 1 percentage point we treat as stable because it fits within the natural sampling noise, so the meta hasn't shifted meaningfully for this brawler.
Every percentage on the MORTIS page comes from real battles played by the world's top players, aggregated with statistical smoothing and recomputed every six hours. If you want to understand why one map performs better than another or how a rotation affects the win rate, the methodology page covers the technical detail step by step.
How we compute this data
Every percentage on this page comes from real top-PRO battles with a minimum sample threshold and Bayesian smoothing to avoid false positives. Technical details at /en/methodology.
/methodologyFrequently asked questions about MORTIS
What is the best map for MORTIS?
The best map for MORTIS is Triple-Double in Basket Brawl, where they hit a Bayesian-adjusted win rate of 87.3% over top-PRO battles from the last 90 days. It's the rotation where picking them pays off most.
What is Bayesian win rate?
A weighted average that mixes the observed WR with the game-wide WR. Small samples pull toward the average; large samples converge to the true WR.
Which mode does MORTIS perform best in?
The mode where MORTIS performs best is Brawl Ball, with a 56.6% win rate over 1,922 battles — the mode with the most recorded sample for this brawler, so it's their most reliable context. The data refreshes every 30 minutes with the PRO sampling.
Who is MORTIS's worst counter?
The toughest matchup for MORTIS is GUS: their win rate drops to 43.8% in that pairing. If you see GUS on the enemy team during draft, it's worth rethinking the pick or the lane plan.
How should I read MORTIS’s counters list?
There are two lists. The counters one holds the brawlers MORTIS performs worst against, toughest matchup first; the other one holds those it beats, and SQUEAK tops it today with a 75.6% win rate for MORTIS. A matchup only shows up with 30 battles or more in the last 30 days, so no row comes from a couple of stray games. In draft, if the enemy team already has someone from the first list, rethink the pick.
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