
Stu
EpicWho is Stu
Stu is a Epic-rarity brawler of class Assassin. This article summarizes their performance in the current competitive meta: best map, hardest counters, and the weekly trend of their win rate. The numbers come from top-PRO battles over the last 14 days, Bayesian-smoothed so a brawler with a small sample doesn't show a misleading percentage.
Over the 14-day window, Stu has shown up in 9,276 battles with a global win rate of 69.3% and a pick rate of 1.1%. That pick rate is the share of matches where a top-PRO player chose Stu out of every available brawler, so it works as a thermometer for how meta they are right now.
Across the full roster, Stu's trend is among the strongest: their win rate is climbing faster than 99% of brawlers with a measurable trend this week. When a brawler rises this fast it's usually because maps or modes rotated in where their kit fits better than average.
Stu is an Epic brawler, a rarity where kits start to break conventions: unique mechanics, supers with special effects and gadgets that flip the whole game plan. The gem or Star Drop investment is steeper, but in return you get a tool that defines entire lanes in draft and tends to be picked in tournaments whenever its signature map enters rotation.
As an Assassin, the pattern is aggressive burst: lean on the kit mobility to flank, eliminate a priority target and exit before the counter-attack lands. Super economy is critical because most assassins rely on it to escape after the pick. Maps with walls and blind angles amplify the playstyle; open maps punish it severely.
Win Rate
69.3%
Pick Rate
1.1%
Total Battles
9,276
Trending
↑ Rising
🗺️ Best Maps
💪 Better matchups
Δ vs base WR (69.3%)
Shelly
Colt
Rico
Brock
Bull⚠️ Worse matchups
Less favorable matchups (all above the 69.3% base)
Spike
Bull
Brock
Rico
ColtBest maps for Stu
The best map for Stu is Open Space in Gem Grab, with a Bayesian-adjusted win rate of 77.7% over 136 battles. That puts them above their class average in this mode, so it's worth picking Stu when that rotation is live. A strong run on Open Space usually combines favorable geometry (short ranges or cover) and a mode whose objective plays into the brawler's kit.
Stu's performance is highly map-dependent: there are 42.7 percentage points between their best and worst map. That high variance means it pays to check the rotation before locking them in, because the same brawler swings from one of the best options to a clearly unfavorable pick depending on the map.
As a second map option, Stu also performs well on Abracadabra (Hot Zone) with a 77.7% win rate, only 0.0 points off their best map. When the gap between the top two maps is this small, picking one over the other comes down to the enemy team more than the brawler itself.
Rounding out the podium, Stu holds a 75.4% win rate on Ball Hog (Basket Brawl) over 165 battles. Having three competitive maps widens the rotation windows worth bringing them in for, not just their signature map.
Just above their worst result, Stu also struggles on Bouncy Bowl, where their win rate sits at 42.9%. Keep this map on your radar as a second warning sign when deciding the pick.
On the opposite end, Whisper Vale (Gem Grab) drops Stu's win rate to 35.0%. That's the bottom tail of a 42.7-point range between their best and worst map, so if that rotation comes up during a session, consider a different brawler to avoid throwing matches.
Counters and matchups
Stu clearly dominates the matchup against Shelly: across the 267 recorded battles for that pairing, their win rate climbs to 80.5%. If you spot Shelly on the enemy team in draft, that lane is an edge for Stu — seek the duel out rather than avoid it.
Their second-best matchup is against Colt, where Stu holds a 72.0% win rate over 1,560 battles. Two strong favorable counters like these give Stu real value as a targeted pick against comps that lean on those two brawlers.
Where Stu has a clear disadvantage is against Spike: their win rate drops to 69.6% across the 210 battles recorded for that matchup. If Spike shows up on the enemy team, consider not picking Stu or changing the game plan to avoid the shared lane, because Spike wins that exchange.
Per-brawler matchups are the smallest-sample metric on the page: for Stu the samples range from 160 to 1,560 battles. Read them with the confidence that sample implies — a matchup at the low end says far less than one backed by the high one.
Counters for Stu
This section lists the matchups where Stu performs worst and best over the last 90 days, sampled from top PRO players and smoothed with Bayesian WR to avoid noise.
Read each row left to right: brawler, win rate vs Stu, and battle sample. The larger the sample, the more reliable the number.
| Brawler | WR | Battles |
|---|---|---|
Spike | 69.6% | 210 |
Bull | 69.6% | 756 |
Brock | 70.5% | 160 |
Rico | 72.0% | 815 |
Colt | 72.0% | 1,560 |
| Brawler | WR | Battles |
|---|---|---|
Shelly | 80.5% | 267 |
Colt | 72.0% | 1,560 |
Rico | 72.0% | 815 |
Brock | 70.5% | 160 |
Bull | 69.6% | 756 |
Star Powers, gadgets and hypercharge
To get the most out of Stu in the current meta, prioritize upgrades by synergy with their kit, not by gem cost. Star powers, gadgets and hypercharge change tiers depending on the meta, so the upgrade priority is dynamic.
As a general rule, the first profitable upgrade for Stu is usually the star power with the highest pick rate in PRO tournaments, followed by the gadget that best fits their role (lane, support, or pick). Hypercharge, when it exists, comes last because it costs more Coins and Power Points and only triggers with a full super bar.
By game mode, Stu performs best in Brawl Ball, with a 69.4% win rate over 4,763 battles — the mode with the most recorded sample for this brawler. That makes Brawl Ball the context where their performance is most reliable and where investing in upgrades pays off most clearly.
Beyond the immediate meta, the upgrade path for Stu should prioritize what moves the win rate needle the most: power 11 before gears, first star power before second, primary gadget before any hypercharge. Hypercharges cost a lot of coins and power points and only activate with a full super bar, so their real priority drops toward the end of the checklist.
Weekly meta analysis
Over the last 7 days, Stu's win rate moved from 63.3% to 78.8%, a climb of +15.5 points versus the previous half of the window. Since each half clears the 3-battle minimum, that move isn't noise: it reflects the meta shifting in Stu's favor, usually from a rotation of maps or modes where they perform better.
Compared with the rest of the roster, that move puts Stu climbing faster than 99% of brawlers with a measurable trend this week — they're at the top end of the risers. When a brawler lands in that band it's often a good moment to invest in their upgrades before a possible nerf arrives.
Every percentage on the Stu page comes from sampling top PRO battles with source=global filtering and Bayesian smoothing, recomputed every six hours. If you want to understand why one map performs better than another or how a rotation affects the win rate, the methodology page covers the technical detail step by step.
How we compute this data
Every percentage on this page comes from real top-PRO battles with a minimum sample threshold and Bayesian smoothing to avoid false positives. Technical details at /en/methodology.
/methodologyFrequently asked questions about Stu
What is the best map for Stu?
The best map for Stu is Open Space in Gem Grab, where they hit a Bayesian-adjusted win rate of 77.7% over top-PRO battles from the last 90 days. It's the rotation where picking them pays off most.
What is Bayesian win rate?
A weighted average that mixes the observed WR with the game-wide WR. Small samples pull toward the average; large samples converge to the true WR.
Which mode does Stu perform best in?
The mode where Stu performs best is Brawl Ball, with a 69.4% win rate over 4,763 battles — the mode with the most recorded sample for this brawler, so it's their most reliable context. The data refreshes every 30 minutes with the PRO sampling.
Who is Stu's worst counter?
The toughest matchup for Stu is Spike: their win rate drops to 69.6% in that pairing. If you see Spike on the enemy team during draft, it's worth rethinking the pick or the lane plan.
How should I read Stu’s counters list?
Over the last 7 days, Stu's win rate climbed 15.5 percentage points versus the previous week. The trend is recomputed every six hours with the source=global filter, so it reflects the most recent state of the meta for this brawler.
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