
Buster
ChromaticWho is Buster
Buster is a Chromatic-rarity brawler of class Tank. This article summarizes their performance in the current competitive meta: best map, hardest counters, and the weekly trend of their win rate. The numbers come from top-PRO battles over the last 14 days, Bayesian-smoothed so a brawler with a small sample doesn't show a misleading percentage.
Over the 14-day window, Buster has shown up in 4,318 battles with a global win rate of 72.1% and a pick rate of 0.5%. That pick rate is the share of matches where a top-PRO player chose Buster out of every available brawler, so it works as a thermometer for how meta they are right now.
Buster is a Chromatic brawler, originally tied to the seasonal Brawl Pass and now folded into the general collection. These brawlers were designed with very strong kits at release, so many remain meta several seasons later even after nerfs. Their presence in PRO tournaments depends heavily on map rotation and the current state of the counters that usually answer them.
As a Tank, the job is to absorb damage, create space and start favorable close-range fights. The tank is usually the first to commit to the mode objective, soaking enemy supers so the rest of the team can position without taking them. Defensive gears tend to outperform offensive ones, and matchups against throwers or snipers dictate when and where it's safe to commit the super.
Win Rate
72.1%
Pick Rate
0.5%
Total Battles
4,318
Trending
↓ Falling
🗺️ Best Maps
💪 Better matchups
Δ vs base WR (72.1%)
Dynamike
Shelly
Bull
Rico
Colt⚠️ Worse matchups
Δ vs base WR (72.1%)
Jessie
Barley
Nita
Brock
SpikeBest maps for Buster
The best map for Buster is Please Remain Standing in Knockout, with a Bayesian-adjusted win rate of 78.5% over 105 battles. That puts them above their class average in this mode, so it's worth picking Buster when that rotation is live. A strong run on Please Remain Standing usually combines favorable geometry (short ranges or cover) and a mode whose objective plays into the brawler's kit.
Buster's performance is highly map-dependent: there are 32.4 percentage points between their best and worst map. That high variance means it pays to check the rotation before locking them in, because the same brawler swings from one of the best options to a clearly unfavorable pick depending on the map.
As a second map option, Buster also performs well on Match 1123581321 (Brawl Ball) with a 78.5% win rate, only 0.0 points off their best map. When the gap between the top two maps is this small, picking one over the other comes down to the enemy team more than the brawler itself.
Rounding out the podium, Buster holds a 75.9% win rate on Bustling Business (Brawl Ball) over 57 battles. Having three competitive maps widens the rotation windows worth bringing them in for, not just their signature map.
Just above their worst result, Buster also struggles on Picturesque, where their win rate sits at 47.6%. Keep this map on your radar as a second warning sign when deciding the pick.
On the opposite end, Opening Move (Knockout) drops Buster's win rate to 46.1%. That's the bottom tail of a 32.4-point range between their best and worst map, so if that rotation comes up during a session, consider a different brawler to avoid throwing matches.
Counters and matchups
Buster clearly dominates the matchup against Dynamike: across the 184 recorded battles for that pairing, their win rate climbs to 78.5%. If you spot Dynamike on the enemy team in draft, that lane is an edge for Buster — seek the duel out rather than avoid it.
Their second-best matchup is against Shelly, where Buster holds a 76.6% win rate over 145 battles. Two strong favorable counters like these give Buster real value as a targeted pick against comps that lean on those two brawlers.
Where Buster has a clear disadvantage is against Jessie: their win rate drops to 64.6% across the 49 battles recorded for that matchup. If Jessie shows up on the enemy team, consider not picking Buster or changing the game plan to avoid the shared lane, because Jessie wins that exchange.
Per-brawler matchups are the smallest-sample metric on the page: for Buster the samples range from 26 to 571 battles. Read them with the confidence that sample implies — a matchup at the low end says far less than one backed by the high one.
Counters for Buster
This section lists the matchups where Buster performs worst and best over the last 90 days, sampled from top PRO players and smoothed with Bayesian WR to avoid noise.
Read each row left to right: brawler, win rate vs Buster, and battle sample. The larger the sample, the more reliable the number.
| Brawler | WR | Battles |
|---|---|---|
Jessie | 64.6% | 49 |
Barley | 67.9% | 26 |
Nita | 68.0% | 67 |
Brock | 73.1% | 223 |
Spike | 73.4% | 203 |
| Brawler | WR | Battles |
|---|---|---|
Dynamike | 78.5% | 184 |
Shelly | 76.6% | 145 |
Bull | 74.9% | 349 |
Rico | 73.9% | 399 |
Colt | 73.7% | 571 |
Star Powers, gadgets and hypercharge
To get the most out of Buster in the current meta, prioritize upgrades by synergy with their kit, not by gem cost. Star powers, gadgets and hypercharge change tiers depending on the meta, so the upgrade priority is dynamic.
As a general rule, the first profitable upgrade for Buster is usually the star power with the highest pick rate in PRO tournaments, followed by the gadget that best fits their role (lane, support, or pick). Hypercharge, when it exists, comes last because it costs more Coins and Power Points and only triggers with a full super bar.
By game mode, Buster performs best in Knockout, with a 72.2% win rate over 1,500 battles — the mode with the most recorded sample for this brawler. That makes Knockout the context where their performance is most reliable and where investing in upgrades pays off most clearly.
Beyond the immediate meta, the upgrade path for Buster should prioritize what moves the win rate needle the most: power 11 before gears, first star power before second, primary gadget before any hypercharge. Hypercharges cost a lot of coins and power points and only activate with a full super bar, so their real priority drops toward the end of the checklist.
Weekly meta analysis
Over the last 7 days, Buster's win rate dropped from 76.4% to 72.8%, a fall of −3.6 points versus the previous half of the window. With both halves above the sample minimum, that drop is a real signal: the meta is moving against Buster, usually from a rotation of maps or a rising counter.
Every percentage on the Buster page comes from sampling top PRO battles with source=global filtering and Bayesian smoothing, recomputed every six hours. If you want to understand why one map performs better than another or how a rotation affects the win rate, the methodology page covers the technical detail step by step.
How we compute this data
Every percentage on this page comes from real top-PRO battles with a minimum sample threshold and Bayesian smoothing to avoid false positives. Technical details at /en/methodology.
/methodologyFrequently asked questions about Buster
What is the best map for Buster?
The best map for Buster is Please Remain Standing in Knockout, where they hit a Bayesian-adjusted win rate of 78.5% over top-PRO battles from the last 90 days. It's the rotation where picking them pays off most.
What is Bayesian win rate?
A weighted average that mixes the observed WR with the game-wide WR. Small samples pull toward the average; large samples converge to the true WR.
Which mode does Buster perform best in?
The mode where Buster performs best is Knockout, with a 72.2% win rate over 1,500 battles — the mode with the most recorded sample for this brawler, so it's their most reliable context. The data refreshes every 30 minutes with the PRO sampling.
Who is Buster's worst counter?
The toughest matchup for Buster is Jessie: their win rate drops to 64.6% in that pairing. If you see Jessie on the enemy team during draft, it's worth rethinking the pick or the lane plan.
How should I read Buster’s counters list?
Over the last 7 days, Buster's win rate dropped 3.6 percentage points versus the previous week. The trend is recomputed every six hours with the source=global filter, so it reflects the most recent state of the meta for this brawler.
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