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BrawlVision
BULL

BULL

Rare
Star PowersBERSERKERTOUGH GUY
GadgetsT-BONE MISSILESTOMPER
HyperchargeJAWS OF STEEL
Star power buffyGadget buffyHypercharge buffyBuffies

Win Rate

71.3%

from 541 battles · 30 days

Pick Rate

0.5%

Total Battles

2,453

Trending

Rising

Discounted strength

33.9%

Rank 99 of 107 by strength

4,359 duels

Best Maps

Basket BrawlPocket Pass
87.7%72 battles
HeistJedna
83.8%91 battles
HeistEating Good!
81.8%50 battles
Basket BrawlBall Hog
81.3%96 battles
Brawl HockeyNet Presence
80.3%54 battles

Better matchups

Δ vs base WR (71.3%)

Bars scaled to ±8.4 pp from the base WR.

MortisMortis+8.1 pp
ColtColt+3.9 pp
FangFang+3.5 pp
EmzEmz+3.1 pp
NoriNori+1.9 pp

Worse matchups

Δ vs base WR (71.3%)

Bars scaled to ±8.4 pp from the base WR.

ShadeShade-8.4 pp
AmberAmber-7.7 pp
ColetteColette-5.0 pp
RicoRico-4.1 pp
ClancyClancy-3.4 pp

Who is BULL

BULL is a brawler of Rare rarity, class Tank. This article summarizes their performance in the current competitive meta: best map, hardest counters, and the weekly trend of their win rate. The numbers come from top-PRO battles over the last 90 days, Bayesian-smoothed so a brawler with a small sample doesn't show a misleading percentage.

Over the 30-day window, BULL has shown up in 541 battles with a global win rate of 71.3%. That window belongs to the figure itself and is shorter than the one feeding the rest of the page, because a win rate needs recent data so it doesn't drag along a meta that already moved on.

Across the full 90 days, BULL has a pick rate of 0.5%. That pick rate is the share of matches where a top-PRO player chose BULL out of every available brawler, so it works as a thermometer for how meta they are right now. It uses the long window on purpose, because a brawler's popularity shifts more slowly than their win rate.

The two figures for BULL tell different things. The observed win rate, 71.3%, measures how often it wins in the hands of a top 200 player from its country. The discounted strength, 33.9%, estimates how often it would win against a mid-level opponent once the mix of opponents it happened to face is discounted. The first one orders the lists across the site and the second sits beside it, as context.

By discounted strength, BULL takes rank 99 of 107, in the bottom third of the roster. Its observed win rate leans in part on the opponents it happened to face, so read it together with the specific map and mode.

BULL sits on the first paid-rarity step of the collection, the Rares. At this tier the Coin cost to bring them to power 11 stays reasonable and the investment in gadgets and star powers pays off quickly, so almost every competitive roster ends up routing through these brawlers as support or as a specific pick for maps where the kit fits better than higher-rarity options.

As a Tank, the job is to absorb damage, create space and start favorable close-range fights. The tank is usually the first to commit to the mode objective, soaking enemy supers so the rest of the team can position without taking them. Defensive gears tend to outperform offensive ones, and matchups against throwers or snipers dictate when and where it's safe to commit the super.

Best maps for BULL

The best map for BULL is Pocket Pass in Basket Brawl, with a Bayesian-adjusted win rate of 87.7% over 72 battles. That puts them above their class average in this mode, so it's worth picking BULL when that rotation is live. A strong run on Pocket Pass usually combines favorable geometry (short ranges or cover) and a mode whose objective plays into the brawler's kit.

BULL's performance is highly map-dependent: there are 27.4 percentage points between their best and worst map. That high variance means it pays to check the rotation before locking them in, because the same brawler swings from one of the best options to a clearly unfavorable pick depending on the map.

As a second map option, BULL also performs well on Jedna (Heist) with a 83.8% win rate, only 3.9 points off their best map. When the gap between the top two maps is this small, picking one over the other comes down to the enemy team more than the brawler itself.

Rounding out the podium, BULL holds a 81.8% win rate on Eating Good! (Heist) over 50 battles. Having three competitive maps widens the rotation windows worth bringing them in for, not just their signature map.

Just above their worst result, BULL also struggles on Undermine, where their win rate sits at 63.5%. Keep this map on your radar as a second warning sign when deciding the pick.

On the opposite end, Beach Ball (Brawl Ball) drops BULL's win rate to 60.3%. That's the bottom tail of a 27.4-point range between their best and worst map, so if that rotation comes up during a session, consider a different brawler to avoid throwing matches.

Counters and matchups

BULL clearly dominates the matchup against MORTIS: across the 124 recorded battles for that pairing, their win rate climbs to 79.5%. If you spot MORTIS on the enemy team in draft, that lane is an edge for BULL — seek the duel out rather than avoid it.

Their second-best matchup is against COLT, where BULL holds a 75.2% win rate over 57 battles. Two strong favorable counters like these give BULL real value as a targeted pick against comps that lean on those two brawlers.

Where BULL has a clear disadvantage is against SHADE: their win rate drops to 62.9% across the 74 battles recorded for that matchup. If SHADE shows up on the enemy team, consider not picking BULL or changing the game plan to avoid the shared lane, because SHADE wins that exchange.

Per-brawler matchups are the smallest-sample metric on the page: for BULL the samples range from 31 to 124 battles. Read them with the confidence that sample implies — a matchup at the low end says far less than one backed by the high one.

Counters for BULL

This section lists the matchups where BULL performs worst and best over the last 30 days, sampled from top PRO players and smoothed with Bayesian WR to avoid noise.

Read each row left to right: brawler, win rate vs BULL, and battle sample. The larger the sample, the more reliable the number.

Loses most against
BrawlerWRBattles
SHADESHADE
62.9%74
AMBERAMBER
63.6%54
COLETTECOLETTE
66.3%37
RICORICO
67.2%48
CLANCYCLANCY
67.9%31
Dominates
BrawlerWRBattles
MORTISMORTIS
79.5%124
COLTCOLT
75.2%57
FANGFANG
74.9%44
EMZEMZ
74.5%31
NORINORI
73.3%32

Star Powers, Gadgets and Hypercharge

To get the most out of BULL in the current meta, prioritize upgrades by synergy with their kit, not by gem cost. Star powers, gadgets and hypercharge change tiers depending on the meta, so the upgrade priority is dynamic.

As a general rule, the first profitable upgrade for BULL is usually the star power with the highest pick rate in PRO tournaments, followed by the gadget that best fits their role (lane, support, or pick). Hypercharge, when it exists, comes last because it costs more Coins and Power Points and only triggers with a full super bar.

By game mode, BULL performs best in Brawl Ball, with a 66.3% win rate over 672 battles — the mode with the most recorded sample for this brawler. That makes Brawl Ball the context where their performance is most reliable and where investing in upgrades pays off most clearly.

Beyond the immediate meta, the upgrade path for BULL should prioritize what moves the win rate needle the most: power 11 before gears, first star power before second, primary gadget before any hypercharge. Hypercharges cost a lot of coins and power points and only activate with a full super bar, so their real priority drops toward the end of the checklist.

Weekly meta analysis

In the last 7 days, BULL's win rate has held essentially flat compared to the previous 7. A swing under 1 percentage point we treat as stable because it fits within the natural sampling noise, so the meta hasn't shifted meaningfully for this brawler.

Every percentage on the BULL page comes from real battles played by the world's top players, aggregated with statistical smoothing and recomputed every six hours. If you want to understand why one map performs better than another or how a rotation affects the win rate, the methodology page covers the technical detail step by step.

How we compute this data

Every percentage on this page comes from real top-PRO battles with a minimum sample threshold and Bayesian smoothing to avoid false positives. Technical details at /en/methodology.

/methodology

Frequently asked questions about BULL

What is the best map for BULL?

The best map for BULL is Pocket Pass in Basket Brawl, where they hit a Bayesian-adjusted win rate of 87.7% over top-PRO battles from the last 90 days. It's the rotation where picking them pays off most.

What is Bayesian win rate?

A weighted average that mixes the observed WR with the game-wide WR. Small samples pull toward the average; large samples converge to the true WR.

Which mode does BULL perform best in?

The mode where BULL performs best is Brawl Ball, with a 66.3% win rate over 672 battles — the mode with the most recorded sample for this brawler, so it's their most reliable context. The data refreshes every 30 minutes with the PRO sampling.

Who is BULL's worst counter?

The toughest matchup for BULL is SHADE: their win rate drops to 62.9% in that pairing. If you see SHADE on the enemy team during draft, it's worth rethinking the pick or the lane plan.

How should I read BULL’s counters list?

There are two lists. The counters one holds the brawlers BULL performs worst against, toughest matchup first; the other one holds those it beats, and MORTIS tops it today with a 79.5% win rate for BULL. A matchup only shows up with 30 battles or more in the last 30 days, so no row comes from a couple of stray games. In draft, if the enemy team already has someone from the first list, rethink the pick.

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