BrawlVision
BrawlVision
FRANK

FRANK

Epic
Star PowersPOWER GRABSPONGE
GadgetsACTIVE NOISE CANCELINGIRRESISTIBLE ATTRACTION
HyperchargeSEISMIC SMASH
Star power buffyGadget buffyHypercharge buffyBuffies

Win Rate

75.7%

from 1,658 battles · 30 days

Pick Rate

1.0%

Total Battles

4,726

Trending

Rising

Discounted strength

47.6%

Rank 63 of 107 by strength

5,001 duels

Best Maps

KnockoutFlaring Phoenix
88.0%108 battles
KnockoutCall of the Water
84.7%65 battles
KnockoutGoldarm Gulch
84.1%93 battles
KnockoutOut in the Open
83.8%91 battles
KnockoutNew Perspective
81.4%43 battles

Better matchups

Δ vs base WR (75.7%)

Bars scaled to ±18.9 pp from the base WR.

PocoPoco+8.2 pp
BarleyBarley+5.5 pp
BullBull+5.1 pp
ShellyShelly+4.5 pp
BrockBrock+4.2 pp

Worse matchups

Δ vs base WR (75.7%)

Bars scaled to ±18.9 pp from the base WR.

ColetteColette-18.9 pp
AmberAmber-18.2 pp
JessieJessie-12.8 pp
ShadeShade-10.1 pp
GusGus-9.4 pp

Who is FRANK

FRANK is a brawler of Epic rarity, class Tank. This article summarizes their performance in the current competitive meta: best map, hardest counters, and the weekly trend of their win rate. The numbers come from top-PRO battles over the last 90 days, Bayesian-smoothed so a brawler with a small sample doesn't show a misleading percentage.

Over the 30-day window, FRANK has shown up in 1,658 battles with a global win rate of 75.7%. That window belongs to the figure itself and is shorter than the one feeding the rest of the page, because a win rate needs recent data so it doesn't drag along a meta that already moved on.

Across the full 90 days, FRANK has a pick rate of 1.0%. That pick rate is the share of matches where a top-PRO player chose FRANK out of every available brawler, so it works as a thermometer for how meta they are right now. It uses the long window on purpose, because a brawler's popularity shifts more slowly than their win rate.

The two figures for FRANK tell different things. The observed win rate, 75.7%, measures how often it wins in the hands of a top 200 player from its country. The discounted strength, 47.6%, estimates how often it would win against a mid-level opponent once the mix of opponents it happened to face is discounted. The first one orders the lists across the site and the second sits beside it, as context.

FRANK is an Epic brawler, a rarity where kits start to break conventions: unique mechanics, supers with special effects and gadgets that flip the whole game plan. The gem or Starr Drop investment is steeper, but in return you get a tool that defines entire lanes in draft and tends to be picked in tournaments whenever its signature map enters rotation.

As a Tank, the job is to absorb damage, create space and start favorable close-range fights. The tank is usually the first to commit to the mode objective, soaking enemy supers so the rest of the team can position without taking them. Defensive gears tend to outperform offensive ones, and matchups against throwers or snipers dictate when and where it's safe to commit the super.

Best maps for FRANK

The best map for FRANK is Flaring Phoenix in Knockout, with a Bayesian-adjusted win rate of 88.0% over 108 battles. That puts them above their class average in this mode, so it's worth picking FRANK when that rotation is live. A strong run on Flaring Phoenix usually combines favorable geometry (short ranges or cover) and a mode whose objective plays into the brawler's kit.

FRANK's performance is highly map-dependent: there are 25.8 percentage points between their best and worst map. That high variance means it pays to check the rotation before locking them in, because the same brawler swings from one of the best options to a clearly unfavorable pick depending on the map.

As a second map option, FRANK also performs well on Call of the Water (Knockout) with a 84.7% win rate, only 3.3 points off their best map. When the gap between the top two maps is this small, picking one over the other comes down to the enemy team more than the brawler itself.

Rounding out the podium, FRANK holds a 84.1% win rate on Goldarm Gulch (Knockout) over 93 battles. Having three competitive maps widens the rotation windows worth bringing them in for, not just their signature map.

Just above their worst result, FRANK also struggles on Pinball Dreams, where their win rate sits at 63.8%. Keep this map on your radar as a second warning sign when deciding the pick.

On the opposite end, Slippery Showdown (Brawl Hockey) drops FRANK's win rate to 62.1%. That's the bottom tail of a 25.8-point range between their best and worst map, so if that rotation comes up during a session, consider a different brawler to avoid throwing matches.

Counters and matchups

FRANK clearly dominates the matchup against POCO: across the 104 recorded battles for that pairing, their win rate climbs to 83.9%. If you spot POCO on the enemy team in draft, that lane is an edge for FRANK — seek the duel out rather than avoid it.

Their second-best matchup is against BARLEY, where FRANK holds a 81.2% win rate over 69 battles. Two strong favorable counters like these give FRANK real value as a targeted pick against comps that lean on those two brawlers.

Where FRANK has a clear disadvantage is against COLETTE: their win rate drops to 56.8% across the 80 battles recorded for that matchup. If COLETTE shows up on the enemy team, consider not picking FRANK or changing the game plan to avoid the shared lane, because COLETTE wins that exchange.

Per-brawler matchups are the smallest-sample metric on the page: for FRANK the samples range from 69 to 152 battles. Read them with the confidence that sample implies — a matchup at the low end says far less than one backed by the high one.

Counters for FRANK

This section lists the matchups where FRANK performs worst and best over the last 30 days, sampled from top PRO players and smoothed with Bayesian WR to avoid noise.

Read each row left to right: brawler, win rate vs FRANK, and battle sample. The larger the sample, the more reliable the number.

Loses most against
BrawlerWRBattles
COLETTECOLETTE
56.8%80
AMBERAMBER
57.5%82
JESSIEJESSIE
62.9%74
SHADESHADE
65.6%152
GUSGUS
66.3%111
Dominates
BrawlerWRBattles
POCOPOCO
83.9%104
BARLEYBARLEY
81.2%69
BULLBULL
80.7%134
SHELLYSHELLY
80.2%99
BROCKBROCK
79.9%112

Star Powers, Gadgets and Hypercharge

To get the most out of FRANK in the current meta, prioritize upgrades by synergy with their kit, not by gem cost. Star powers, gadgets and hypercharge change tiers depending on the meta, so the upgrade priority is dynamic.

As a general rule, the first profitable upgrade for FRANK is usually the star power with the highest pick rate in PRO tournaments, followed by the gadget that best fits their role (lane, support, or pick). Hypercharge, when it exists, comes last because it costs more Coins and Power Points and only triggers with a full super bar.

By game mode, FRANK performs best in Brawl Ball, with a 68.1% win rate over 1,915 battles — the mode with the most recorded sample for this brawler. That makes Brawl Ball the context where their performance is most reliable and where investing in upgrades pays off most clearly.

Beyond the immediate meta, the upgrade path for FRANK should prioritize what moves the win rate needle the most: power 11 before gears, first star power before second, primary gadget before any hypercharge. Hypercharges cost a lot of coins and power points and only activate with a full super bar, so their real priority drops toward the end of the checklist.

Weekly meta analysis

In the last 7 days, FRANK's win rate has held essentially flat compared to the previous 7. A swing under 1 percentage point we treat as stable because it fits within the natural sampling noise, so the meta hasn't shifted meaningfully for this brawler.

Every percentage on the FRANK page comes from real battles played by the world's top players, aggregated with statistical smoothing and recomputed every six hours. If you want to understand why one map performs better than another or how a rotation affects the win rate, the methodology page covers the technical detail step by step.

How we compute this data

Every percentage on this page comes from real top-PRO battles with a minimum sample threshold and Bayesian smoothing to avoid false positives. Technical details at /en/methodology.

/methodology

Frequently asked questions about FRANK

What is the best map for FRANK?

The best map for FRANK is Flaring Phoenix in Knockout, where they hit a Bayesian-adjusted win rate of 88.0% over top-PRO battles from the last 90 days. It's the rotation where picking them pays off most.

What is Bayesian win rate?

A weighted average that mixes the observed WR with the game-wide WR. Small samples pull toward the average; large samples converge to the true WR.

Which mode does FRANK perform best in?

The mode where FRANK performs best is Brawl Ball, with a 68.1% win rate over 1,915 battles — the mode with the most recorded sample for this brawler, so it's their most reliable context. The data refreshes every 30 minutes with the PRO sampling.

Who is FRANK's worst counter?

The toughest matchup for FRANK is COLETTE: their win rate drops to 56.8% in that pairing. If you see COLETTE on the enemy team during draft, it's worth rethinking the pick or the lane plan.

How should I read FRANK’s counters list?

There are two lists. The counters one holds the brawlers FRANK performs worst against, toughest matchup first; the other one holds those it beats, and POCO tops it today with a 83.9% win rate for FRANK. A matchup only shows up with 30 battles or more in the last 30 days, so no row comes from a couple of stray games. In draft, if the enemy team already has someone from the first list, rethink the pick.

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