Best brawlers for Open Space in Gem Grab
592 battles aggregated over the last 14 days · 58 brawlers seen on the map
Brawler ranking on Open Space
Bayesian-adjusted win rate. The points column compares each brawler against itself on the rest of the Gem Grab maps.
What the data says about Open Space
Open Space is one of the Gem Grab maps with the most recorded battles in our sample: 592 high-level games over the last 14 days, with 58 different brawlers seen on it. This page ranks those brawlers by their real win rate on this specific map, not by their average performance across the game, which is the figure that usually leads to bad picks.
The 592 battles in the 14-day window spread that sample across 58 brawlers, so the top of the ranking is backed by dozens of games each rather than by a handful of isolated cases. Every row shows its own count so you can judge how reliable the figure is without leaving the page.
The best picks on this map
The best brawler on Open Space is Starr Nova, with a 78% win rate across 88 battles recorded on this map. It is the first option to consider when this rotation comes around, and also the pick most worth banning or countering if the enemy team gets there first.
What is interesting about Starr Nova here is not the absolute number but the gap: across the rest of the Gem Grab maps it sits at 73.3%, so Open Space adds 4.7 percentage points. That jump is the sign that the map specifically favours its kit, not that it is a strong brawler in general.
The second option is Nori, with 71.3% across 50 battles, 6.7 points behind the leader. When the distance between the first and second pick is that short, the choice depends more on the enemy composition and on the rest of your team than on the map itself.
Bolt closes the podium at 70.8%. Having three clear options instead of just one makes Open Space a comfortable map to draft on: if the first one gets banned, you are not left without a plan.
The most picked brawler on Open Space is not necessarily the best: it is Starr Nova, present in 88 battles, 14.9% of every game recorded on the map. The distance between what is most picked and what actually works is usually where the edge is, because most players repeat a pick out of habit rather than out of data.
Open Space is a polarised map: there are 31.5 percentage points between the best and the worst brawler in the ranking. On a map like this the draft matters more than mechanics, and bringing a pick from the bottom of the table is giving away an advantage before the game starts.
Brawlers that perform worse on Open Space
The worst record on the map belongs to Rico, who stays at a 46.5% win rate across 13 battles on Open Space. It is not a bad brawler: this ground neutralises what it usually excels at, so there are better options almost every time.
Just above it comes Mico at 52.2%, so it is worth keeping on the radar too before confirming your pick.
These bottom placements are as useful as the top ones: knowing what not to bring to Open Space avoids more losses than nailing the best pick, especially in Gem Grab, where a bad selection is paid for across the whole game and not just in the first fight.
How Gem Grab is played
In Gem Grab the objective outranks the kills: the win goes to whoever holds ten gems through the countdown, not to whoever eliminates the most. That rewards brawlers who can control the centre and protect the carrier, and punishes those who need to look for duels away from the mine. On Open Space, read the ranking thinking about who holds the middle, not about who hits hardest.
Open Space rotates in and out of the official Gem Grab rotation every few days. This page does not depend on it being active right now: the ranking is computed over recent history, so it remains the best reference available the day the map shows up again.
Every percentage comes from real high-level battles sampled continuously, aggregated over a rolling 14-day window and adjusted with Bayesian smoothing. That adjustment avoids the classic false positive: a brawler with three games and three wins does not show up at 100%, but close to the average, until it builds up the sample to back it.
If you want to compare Open Space with the rest of the Gem Grab maps, the links are at the bottom of the page. And if what you are after is what to pick in today's rotation, the picks page filters the maps that are active right now.
How we calculate this dataOther Gem Grab maps
- ATLAS1,347 battles
- Deathcap Trap1,310 battles
- Hard Rock Mine1,245 battles
- Double Swoosh903 battles
- Undermine789 battles
- Gem Fort775 battles
- Whisper Vale743 battles
- Snake Pit470 battles













