
Tara
MythicWin Rate
70.5%
Pick Rate
0.8%
Total Battles
3,856
Trending
↓ Falling
🗺️ Best Maps
💪 Better matchups
Δ vs base WR (70.5%)
Edgar
Tick
Shelly
Colt
Buzz⚠️ Worse matchups
Δ vs base WR (70.5%)
Willow
Ziggy
Wendy
Lola
SproutWho is Tara
Tara is a Mythic-rarity brawler of class Damage Dealer. This article summarizes their performance in the current competitive meta: best map, hardest counters, and the weekly trend of their win rate. The numbers come from top-PRO battles over the last 14 days, Bayesian-smoothed so a brawler with a small sample doesn't show a misleading percentage.
Over the 14-day window, Tara has shown up in 3,856 battles with a global win rate of 70.5% and a pick rate of 0.8%. That pick rate is the share of matches where a top-PRO player chose Tara out of every available brawler, so it works as a thermometer for how meta they are right now.
Tara belongs to the Mythics, the rarity where nearly every kit is built around a high skill ceiling. They aren't first-pick brawlers for new accounts because they usually demand map reading, cooldown management and matchup knowledge, but in PRO hands they make the difference between winning and losing a match. Their upgrade investment becomes a priority once you understand the meta.
As a Damage Dealer, the role is to apply lane pressure at medium range: clean shooting lines hold zone control and force the enemy to move. This isn't a brawler that opens fights up close — it's the one that punishes any positioning mistake from the opponent. In team play it sits behind the tank, covering flanks and finishing objectives once the fight has already developed.
Best maps for Tara
The best map for Tara is Snake Prairie in Bounty, with a Bayesian-adjusted win rate of 75.0% over 797 battles. That puts them above their class average in this mode, so it's worth picking Tara when that rotation is live. A strong run on Snake Prairie usually combines favorable geometry (short ranges or cover) and a mode whose objective plays into the brawler's kit.
Tara's performance is highly map-dependent: there are 27.6 percentage points between their best and worst map. That high variance means it pays to check the rotation before locking them in, because the same brawler swings from one of the best options to a clearly unfavorable pick depending on the map.
As a second map option, Tara also performs well on Match 1123581321 (Brawl Ball) with a 73.8% win rate, only 1.1 points off their best map. When the gap between the top two maps is this small, picking one over the other comes down to the enemy team more than the brawler itself.
Rounding out the podium, Tara holds a 71.4% win rate on Raging Ocean (Brawl Hockey) over 61 battles. Having three competitive maps widens the rotation windows worth bringing them in for, not just their signature map.
Just above their worst result, Tara also struggles on Jungle Top, where their win rate sits at 48.5%. Keep this map on your radar as a second warning sign when deciding the pick.
On the opposite end, Let Me Dance (Gem Grab) drops Tara's win rate to 47.4%. That's the bottom tail of a 27.6-point range between their best and worst map, so if that rotation comes up during a session, consider a different brawler to avoid throwing matches.
Counters and matchups
Tara clearly dominates the matchup against Edgar: across the 614 recorded battles for that pairing, their win rate climbs to 74.8%. If you spot Edgar on the enemy team in draft, that lane is an edge for Tara — seek the duel out rather than avoid it.
Their second-best matchup is against Tick, where Tara holds a 74.5% win rate over 178 battles. Two strong favorable counters like these give Tara real value as a targeted pick against comps that lean on those two brawlers.
Where Tara has a clear disadvantage is against Willow: their win rate drops to 46.1% across the 22 battles recorded for that matchup. If Willow shows up on the enemy team, consider not picking Tara or changing the game plan to avoid the shared lane, because Willow wins that exchange.
Per-brawler matchups are the smallest-sample metric on the page: for Tara the samples range from 6 to 614 battles. Read them with the confidence that sample implies — a matchup at the low end says far less than one backed by the high one.
Counters for Tara
This section lists the matchups where Tara performs worst and best over the last 90 days, sampled from top PRO players and smoothed with Bayesian WR to avoid noise.
Read each row left to right: brawler, win rate vs Tara, and battle sample. The larger the sample, the more reliable the number.
| Brawler | WR | Battles |
|---|---|---|
Willow | 46.1% | 22 |
Ziggy | 47.2% | 6 |
Wendy | 48.0% | 45 |
Lola | 48.6% | 7 |
Sprout | 48.7% | 9 |
| Brawler | WR | Battles |
|---|---|---|
Edgar | 74.8% | 614 |
Tick | 74.5% | 178 |
Shelly | 74.3% | 317 |
Colt | 74.3% | 418 |
Buzz | 72.7% | 208 |
Star Powers, gadgets and hypercharge
To get the most out of Tara in the current meta, prioritize upgrades by synergy with their kit, not by gem cost. Star powers, gadgets and hypercharge change tiers depending on the meta, so the upgrade priority is dynamic.
As a general rule, the first profitable upgrade for Tara is usually the star power with the highest pick rate in PRO tournaments, followed by the gadget that best fits their role (lane, support, or pick). Hypercharge, when it exists, comes last because it costs more Coins and Power Points and only triggers with a full super bar.
By game mode, Tara performs best in Brawl Ball, with a 70.1% win rate over 1,483 battles — the mode with the most recorded sample for this brawler. That makes Brawl Ball the context where their performance is most reliable and where investing in upgrades pays off most clearly.
Beyond the immediate meta, the upgrade path for Tara should prioritize what moves the win rate needle the most: power 11 before gears, first star power before second, primary gadget before any hypercharge. Hypercharges cost a lot of coins and power points and only activate with a full super bar, so their real priority drops toward the end of the checklist.
Weekly meta analysis
Over the last 7 days, Tara's win rate dropped from 68.4% to 65.3%, a fall of −3.1 points versus the previous half of the window. With both halves above the sample minimum, that drop is a real signal: the meta is moving against Tara, usually from a rotation of maps or a rising counter.
Every percentage on the Tara page comes from real battles played by the world's top players, aggregated with statistical smoothing and recomputed every six hours. If you want to understand why one map performs better than another or how a rotation affects the win rate, the methodology page covers the technical detail step by step.
How we compute this data
Every percentage on this page comes from real top-PRO battles with a minimum sample threshold and Bayesian smoothing to avoid false positives. Technical details at /en/methodology.
/methodologyFrequently asked questions about Tara
What is the best map for Tara?
The best map for Tara is Snake Prairie in Bounty, where they hit a Bayesian-adjusted win rate of 75.0% over top-PRO battles from the last 90 days. It's the rotation where picking them pays off most.
What is Bayesian win rate?
A weighted average that mixes the observed WR with the game-wide WR. Small samples pull toward the average; large samples converge to the true WR.
Which mode does Tara perform best in?
The mode where Tara performs best is Brawl Ball, with a 70.1% win rate over 1,483 battles — the mode with the most recorded sample for this brawler, so it's their most reliable context. The data refreshes every 30 minutes with the PRO sampling.
Who is Tara's worst counter?
The toughest matchup for Tara is Willow: their win rate drops to 46.1% in that pairing. If you see Willow on the enemy team during draft, it's worth rethinking the pick or the lane plan.
How should I read Tara’s counters list?
Over the last 7 days, Tara's win rate dropped 3.1 percentage points versus the previous week. The trend is recomputed every six hours from professional players' battles, so it reflects the most recent state of the meta for this brawler.
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