
Maisie
ChromaticWho is Maisie
Maisie is a Chromatic-rarity brawler of class Marksman. This article summarizes their performance in the current competitive meta: best map, hardest counters, and the weekly trend of their win rate. The numbers come from top-PRO battles over the last 14 days, Bayesian-smoothed so a brawler with a small sample doesn't show a misleading percentage.
Over the 14-day window, Maisie has shown up in 5,846 battles with a global win rate of 73.0% and a pick rate of 0.7%. That pick rate is the share of matches where a top-PRO player chose Maisie out of every available brawler, so it works as a thermometer for how meta they are right now.
Maisie is a Chromatic brawler, originally tied to the seasonal Brawl Pass and now folded into the general collection. These brawlers were designed with very strong kits at release, so many remain meta several seasons later even after nerfs. Their presence in PRO tournaments depends heavily on map rotation and the current state of the counters that usually answer them.
As a Marksman, the value lies in turning any long shooting line into an uninhabitable zone for the rival. The range outclasses most brawlers, so dictating positions is the primary weapon even before damage. Open maps with wide sightlines are the natural niche; walled maps punish it, and the draft around it must protect against assassins.
Win Rate
73.0%
Pick Rate
0.7%
Total Battles
5,846
Trending
↓ Falling
🗺️ Best Maps
💪 Better matchups
Δ vs base WR (73.0%)
Bull
Spike
Shelly
Dynamike
Brock⚠️ Worse matchups
Δ vs base WR (73.0%)
Barley
Jessie
Nita
Colt
RicoBest maps for Maisie
The best map for Maisie is Singed Earth in Brawl Ball, with a Bayesian-adjusted win rate of 89.4% over 112 battles. That puts them above their class average in this mode, so it's worth picking Maisie when that rotation is live. A strong run on Singed Earth usually combines favorable geometry (short ranges or cover) and a mode whose objective plays into the brawler's kit.
Maisie's performance is highly map-dependent: there are 76.9 percentage points between their best and worst map. That high variance means it pays to check the rotation before locking them in, because the same brawler swings from one of the best options to a clearly unfavorable pick depending on the map.
As a second map option, Maisie also performs well on Spiraling Out (Brawl Ball) with a 79.3% win rate, only 10.2 points off their best map. When the gap between the top two maps is this small, picking one over the other comes down to the enemy team more than the brawler itself.
Rounding out the podium, Maisie holds a 77.8% win rate on Sidetrack (Brawl Ball) over 200 battles. Having three competitive maps widens the rotation windows worth bringing them in for, not just their signature map.
Just above their worst result, Maisie also struggles on Dueling Beetles, where their win rate sits at 36.0%. Keep this map on your radar as a second warning sign when deciding the pick.
On the opposite end, Gem Fort (Gem Grab) drops Maisie's win rate to 12.6%. That's the bottom tail of a 76.9-point range between their best and worst map, so if that rotation comes up during a session, consider a different brawler to avoid throwing matches.
Counters and matchups
Maisie clearly dominates the matchup against Bull: across the 663 recorded battles for that pairing, their win rate climbs to 81.7%. If you spot Bull on the enemy team in draft, that lane is an edge for Maisie — seek the duel out rather than avoid it.
Their second-best matchup is against Spike, where Maisie holds a 76.7% win rate over 185 battles. Two strong favorable counters like these give Maisie real value as a targeted pick against comps that lean on those two brawlers.
Where Maisie has a clear disadvantage is against Barley: their win rate drops to 54.7% across the 23 battles recorded for that matchup. If Barley shows up on the enemy team, consider not picking Maisie or changing the game plan to avoid the shared lane, because Barley wins that exchange.
Per-brawler matchups are the smallest-sample metric on the page: for Maisie the samples range from 23 to 943 battles. Read them with the confidence that sample implies — a matchup at the low end says far less than one backed by the high one.
Counters for Maisie
This section lists the matchups where Maisie performs worst and best over the last 90 days, sampled from top PRO players and smoothed with Bayesian WR to avoid noise.
Read each row left to right: brawler, win rate vs Maisie, and battle sample. The larger the sample, the more reliable the number.
| Brawler | WR | Battles |
|---|---|---|
Barley | 54.7% | 23 |
Jessie | 66.7% | 66 |
Nita | 67.9% | 135 |
Colt | 74.7% | 943 |
Rico | 75.3% | 540 |
| Brawler | WR | Battles |
|---|---|---|
Bull | 81.7% | 663 |
Spike | 76.7% | 185 |
Shelly | 76.2% | 155 |
Dynamike | 75.8% | 160 |
Brock | 75.7% | 122 |
Star Powers, gadgets and hypercharge
To get the most out of Maisie in the current meta, prioritize upgrades by synergy with their kit, not by gem cost. Star powers, gadgets and hypercharge change tiers depending on the meta, so the upgrade priority is dynamic.
As a general rule, the first profitable upgrade for Maisie is usually the star power with the highest pick rate in PRO tournaments, followed by the gadget that best fits their role (lane, support, or pick). Hypercharge, when it exists, comes last because it costs more Coins and Power Points and only triggers with a full super bar.
By game mode, Maisie performs best in Brawl Ball, with a 75.7% win rate over 3,325 battles — the mode with the most recorded sample for this brawler. That makes Brawl Ball the context where their performance is most reliable and where investing in upgrades pays off most clearly.
Beyond the immediate meta, the upgrade path for Maisie should prioritize what moves the win rate needle the most: power 11 before gears, first star power before second, primary gadget before any hypercharge. Hypercharges cost a lot of coins and power points and only activate with a full super bar, so their real priority drops toward the end of the checklist.
Weekly meta analysis
In the last 7 days, Maisie's win rate has held essentially flat compared to the previous 7. A swing under 1 percentage point we treat as stable because it fits within the natural sampling noise, so the meta hasn't shifted meaningfully for this brawler.
Every percentage on the Maisie page comes from sampling top PRO battles with source=global filtering and Bayesian smoothing, recomputed every six hours. If you want to understand why one map performs better than another or how a rotation affects the win rate, the methodology page covers the technical detail step by step.
How we compute this data
Every percentage on this page comes from real top-PRO battles with a minimum sample threshold and Bayesian smoothing to avoid false positives. Technical details at /en/methodology.
/methodologyFrequently asked questions about Maisie
What is the best map for Maisie?
The best map for Maisie is Singed Earth in Brawl Ball, where they hit a Bayesian-adjusted win rate of 89.4% over top-PRO battles from the last 90 days. It's the rotation where picking them pays off most.
What is Bayesian win rate?
A weighted average that mixes the observed WR with the game-wide WR. Small samples pull toward the average; large samples converge to the true WR.
Which mode does Maisie perform best in?
The mode where Maisie performs best is Brawl Ball, with a 75.7% win rate over 3,325 battles — the mode with the most recorded sample for this brawler, so it's their most reliable context. The data refreshes every 30 minutes with the PRO sampling.
Who is Maisie's worst counter?
The toughest matchup for Maisie is Barley: their win rate drops to 54.7% in that pairing. If you see Barley on the enemy team during draft, it's worth rethinking the pick or the lane plan.
How should I read Maisie’s counters list?
Over the last 7 days, Maisie's win rate held essentially flat, with a swing under 0.6 percentage points versus the previous week. The trend is recomputed every six hours with the source=global filter, so it reflects the most recent state of the meta for this brawler.
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