
Finx
EpicWho is Finx
Finx is a Epic-rarity brawler of class Controller. This article summarizes their performance in the current competitive meta: best map, hardest counters, and the weekly trend of their win rate. The numbers come from top-PRO battles over the last 14 days, Bayesian-smoothed so a brawler with a small sample doesn't show a misleading percentage.
Over the 14-day window, Finx has shown up in 7,013 battles with a global win rate of 72.1% and a pick rate of 0.8%. That pick rate is the share of matches where a top-PRO player chose Finx out of every available brawler, so it works as a thermometer for how meta they are right now.
Finx is an Epic brawler, a rarity where kits start to break conventions: unique mechanics, supers with special effects and gadgets that flip the whole game plan. The gem or Star Drop investment is steeper, but in return you get a tool that defines entire lanes in draft and tends to be picked in tournaments whenever its signature map enters rotation.
As a Controller, the priority is dictating where the enemy team can and cannot stand. Through slows, knockbacks, persistent damage zones or supers that close routes, the brawler forces the rival to play on its team's terms. It isn't a brawler that stands out in kills, but in positioning and tempo: if it controls the key area of the map, the team wins without needing direct fights.
Win Rate
72.1%
Pick Rate
0.8%
Total Battles
7,013
Trending
↓ Falling
🗺️ Best Maps
💪 Better matchups
Δ vs base WR (72.1%)
Shelly
Rico
Colt
Bull
Barley⚠️ Worse matchups
Δ vs base WR (72.1%)
Brock
Spike
Barley
Bull
ColtBest maps for Finx
The best map for Finx is Abracadabra in Hot Zone, with a Bayesian-adjusted win rate of 81.5% over 300 battles. That puts them above their class average in this mode, so it's worth picking Finx when that rotation is live. A strong run on Abracadabra usually combines favorable geometry (short ranges or cover) and a mode whose objective plays into the brawler's kit.
Finx's performance is highly map-dependent: there are 53.2 percentage points between their best and worst map. That high variance means it pays to check the rotation before locking them in, because the same brawler swings from one of the best options to a clearly unfavorable pick depending on the map.
As a second map option, Finx also performs well on Arabesque (Brawl Hockey) with a 78.6% win rate, only 2.9 points off their best map. When the gap between the top two maps is this small, picking one over the other comes down to the enemy team more than the brawler itself.
Rounding out the podium, Finx holds a 78.2% win rate on In the Liminal (Hot Zone) over 649 battles. Having three competitive maps widens the rotation windows worth bringing them in for, not just their signature map.
Just above their worst result, Finx also struggles on Triple-Double, where their win rate sits at 37.1%. Keep this map on your radar as a second warning sign when deciding the pick.
On the opposite end, Double Swoosh (Gem Grab) drops Finx's win rate to 28.3%. That's the bottom tail of a 53.2-point range between their best and worst map, so if that rotation comes up during a session, consider a different brawler to avoid throwing matches.
Counters and matchups
Finx clearly dominates the matchup against Shelly: across the 140 recorded battles for that pairing, their win rate climbs to 83.5%. If you spot Shelly on the enemy team in draft, that lane is an edge for Finx — seek the duel out rather than avoid it.
Their second-best matchup is against Rico, where Finx holds a 75.0% win rate over 439 battles. Two strong favorable counters like these give Finx real value as a targeted pick against comps that lean on those two brawlers.
Where Finx has a clear disadvantage is against Brock: their win rate drops to 68.1% across the 174 battles recorded for that matchup. If Brock shows up on the enemy team, consider not picking Finx or changing the game plan to avoid the shared lane, because Brock wins that exchange.
Per-brawler matchups are the smallest-sample metric on the page: for Finx the samples range from 47 to 790 battles. Read them with the confidence that sample implies — a matchup at the low end says far less than one backed by the high one.
Counters for Finx
This section lists the matchups where Finx performs worst and best over the last 90 days, sampled from top PRO players and smoothed with Bayesian WR to avoid noise.
Read each row left to right: brawler, win rate vs Finx, and battle sample. The larger the sample, the more reliable the number.
| Brawler | WR | Battles |
|---|---|---|
Brock | 68.1% | 174 |
Spike | 70.5% | 278 |
Barley | 71.4% | 47 |
Bull | 73.0% | 597 |
Colt | 73.9% | 790 |
| Brawler | WR | Battles |
|---|---|---|
Shelly | 83.5% | 140 |
Rico | 75.0% | 439 |
Colt | 73.9% | 790 |
Bull | 73.0% | 597 |
Barley | 71.4% | 47 |
Star Powers, gadgets and hypercharge
To get the most out of Finx in the current meta, prioritize upgrades by synergy with their kit, not by gem cost. Star powers, gadgets and hypercharge change tiers depending on the meta, so the upgrade priority is dynamic.
As a general rule, the first profitable upgrade for Finx is usually the star power with the highest pick rate in PRO tournaments, followed by the gadget that best fits their role (lane, support, or pick). Hypercharge, when it exists, comes last because it costs more Coins and Power Points and only triggers with a full super bar.
By game mode, Finx performs best in Hot Zone, with a 74.2% win rate over 2,189 battles — the mode with the most recorded sample for this brawler. That makes Hot Zone the context where their performance is most reliable and where investing in upgrades pays off most clearly.
Beyond the immediate meta, the upgrade path for Finx should prioritize what moves the win rate needle the most: power 11 before gears, first star power before second, primary gadget before any hypercharge. Hypercharges cost a lot of coins and power points and only activate with a full super bar, so their real priority drops toward the end of the checklist.
Weekly meta analysis
Over the last 7 days, Finx's win rate dropped from 70.1% to 63.6%, a fall of −6.4 points versus the previous half of the window. With both halves above the sample minimum, that drop is a real signal: the meta is moving against Finx, usually from a rotation of maps or a rising counter.
Every percentage on the Finx page comes from sampling top PRO battles with source=global filtering and Bayesian smoothing, recomputed every six hours. If you want to understand why one map performs better than another or how a rotation affects the win rate, the methodology page covers the technical detail step by step.
How we compute this data
Every percentage on this page comes from real top-PRO battles with a minimum sample threshold and Bayesian smoothing to avoid false positives. Technical details at /en/methodology.
/methodologyFrequently asked questions about Finx
What is the best map for Finx?
The best map for Finx is Abracadabra in Hot Zone, where they hit a Bayesian-adjusted win rate of 81.5% over top-PRO battles from the last 90 days. It's the rotation where picking them pays off most.
What is Bayesian win rate?
A weighted average that mixes the observed WR with the game-wide WR. Small samples pull toward the average; large samples converge to the true WR.
Which mode does Finx perform best in?
The mode where Finx performs best is Hot Zone, with a 74.2% win rate over 2,189 battles — the mode with the most recorded sample for this brawler, so it's their most reliable context. The data refreshes every 30 minutes with the PRO sampling.
Who is Finx's worst counter?
The toughest matchup for Finx is Brock: their win rate drops to 68.1% in that pairing. If you see Brock on the enemy team during draft, it's worth rethinking the pick or the lane plan.
How should I read Finx’s counters list?
Over the last 7 days, Finx's win rate dropped 6.4 percentage points versus the previous week. The trend is recomputed every six hours with the source=global filter, so it reflects the most recent state of the meta for this brawler.
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