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Best brawlers for Think Ahead in Knockout

125 battles aggregated over the last 14 days · 35 brawlers seen on the map

Overhead view of the Think Ahead map in Knockout in Brawl Stars
Think Ahead · Knockout

Brawler ranking on Think Ahead

Bayesian-adjusted win rate. The points column compares each brawler against itself on the rest of the Knockout maps.

+34 brawlers without enough sample to enter the ranking.

What the data says about Think Ahead

Think Ahead is one of the Knockout maps with the most recorded battles in our sample: 125 high-level games over the last 14 days, with 35 different brawlers seen on it. This page ranks those brawlers by their real win rate on this specific map, not by their average performance across the game, which is the figure that usually leads to bad picks.

The sample for Think Ahead is still short: 125 recorded battles. The percentages below are already useful as a guide, but read them as a trend rather than a settled number; as the sampler keeps adding games, the order of the top spots will stabilise.

The best picks on this map

The best brawler on Think Ahead is Cosmo, with a 77.5% win rate across 17 battles recorded on this map. It is the first option to consider when this rotation comes around, and also the pick most worth banning or countering if the enemy team gets there first.

The figure for Cosmo needs some nuance: although it leads this map, across Knockout as a whole it performs even better, at 80.2%, so Think Ahead costs it 2.7 points against its own average. It tops the ranking because the map punishes everyone else more than it punishes them, not because this is its best ground.

The most picked brawler on Think Ahead is not necessarily the best: it is Cosmo, present in 17 battles, 13.6% of every game recorded on the map. The distance between what is most picked and what actually works is usually where the edge is, because most players repeat a pick out of habit rather than out of data.

Brawlers that perform worse on Think Ahead

There is not enough sample yet to confidently point out which brawlers perform worst on Think Ahead. We only publish the bottom tail when the ranking has enough depth for the best and the worst to be genuinely separate groups instead of overlapping.

How Knockout is played

In Knockout there is no respawn: every death is final within the round, so the value of information and of the first shot goes through the roof. Brawlers with long range and with tools to reveal positions dominate, and risking a badly judged push costs the whole round. Read the Think Ahead order with that caution in mind.

Think Ahead rotates in and out of the official Knockout rotation every few days. This page does not depend on it being active right now: the ranking is computed over recent history, so it remains the best reference available the day the map shows up again.

Every percentage comes from real high-level battles sampled continuously, aggregated over a rolling 14-day window and adjusted with Bayesian smoothing. That adjustment avoids the classic false positive: a brawler with three games and three wins does not show up at 100%, but close to the average, until it builds up the sample to back it.

If you want to compare Think Ahead with the rest of the Knockout maps, the links are at the bottom of the page. And if what you are after is what to pick in today's rotation, the picks page filters the maps that are active right now.

How we calculate this data

Other Knockout maps

See the full map index