
Lily
MythicWin Rate
66.8%
Pick Rate
0.5%
Total Battles
2,512
Trending
↓ Falling
🗺️ Best Maps
💪 Better matchups
Δ vs base WR (66.8%)
Dynamike
Penny
Rico
El Primo
Tick⚠️ Worse matchups
Δ vs base WR (66.8%)
Wendy
Finx
Lumi
Doug
HankWho is Lily
Lily is a Mythic-rarity brawler of class Assassin. This article summarizes their performance in the current competitive meta: best map, hardest counters, and the weekly trend of their win rate. The numbers come from top-PRO battles over the last 14 days, Bayesian-smoothed so a brawler with a small sample doesn't show a misleading percentage.
Over the 14-day window, Lily has shown up in 2,512 battles with a global win rate of 66.8% and a pick rate of 0.5%. That pick rate is the share of matches where a top-PRO player chose Lily out of every available brawler, so it works as a thermometer for how meta they are right now.
Lily belongs to the Mythics, the rarity where nearly every kit is built around a high skill ceiling. They aren't first-pick brawlers for new accounts because they usually demand map reading, cooldown management and matchup knowledge, but in PRO hands they make the difference between winning and losing a match. Their upgrade investment becomes a priority once you understand the meta.
As an Assassin, the pattern is aggressive burst: lean on the kit mobility to flank, eliminate a priority target and exit before the counter-attack lands. Super economy is critical because most assassins rely on it to escape after the pick. Maps with walls and blind angles amplify the playstyle; open maps punish it severely.
Best maps for Lily
The best map for Lily is Sneaky Fields in Brawl Ball, with a Bayesian-adjusted win rate of 71.1% over 60 battles. That puts them above their class average in this mode, so it's worth picking Lily when that rotation is live. A strong run on Sneaky Fields usually combines favorable geometry (short ranges or cover) and a mode whose objective plays into the brawler's kit.
Lily's performance is highly map-dependent: there are 23.7 percentage points between their best and worst map. That high variance means it pays to check the rotation before locking them in, because the same brawler swings from one of the best options to a clearly unfavorable pick depending on the map.
As a second map option, Lily also performs well on Belle's Rock (Knockout) with a 70.5% win rate, only 0.6 points off their best map. When the gap between the top two maps is this small, picking one over the other comes down to the enemy team more than the brawler itself.
Rounding out the podium, Lily holds a 70.5% win rate on Deathcap Trap (Gem Grab) over 126 battles. Having three competitive maps widens the rotation windows worth bringing them in for, not just their signature map.
Just above their worst result, Lily also struggles on Center Stage, where their win rate sits at 48.5%. Keep this map on your radar as a second warning sign when deciding the pick.
On the opposite end, Leaping Dogs (Knockout) drops Lily's win rate to 47.4%. That's the bottom tail of a 23.7-point range between their best and worst map, so if that rotation comes up during a session, consider a different brawler to avoid throwing matches.
Counters and matchups
Lily clearly dominates the matchup against Dynamike: across the 107 recorded battles for that pairing, their win rate climbs to 76.6%. If you spot Dynamike on the enemy team in draft, that lane is an edge for Lily — seek the duel out rather than avoid it.
Their second-best matchup is against Penny, where Lily holds a 73.4% win rate over 49 battles. Two strong favorable counters like these give Lily real value as a targeted pick against comps that lean on those two brawlers.
Where Lily has a clear disadvantage is against Wendy: their win rate drops to 43.1% across the 21 battles recorded for that matchup. If Wendy shows up on the enemy team, consider not picking Lily or changing the game plan to avoid the shared lane, because Wendy wins that exchange.
Per-brawler matchups are the smallest-sample metric on the page: for Lily the samples range from 10 to 200 battles. Read them with the confidence that sample implies — a matchup at the low end says far less than one backed by the high one.
Counters for Lily
This section lists the matchups where Lily performs worst and best over the last 90 days, sampled from top PRO players and smoothed with Bayesian WR to avoid noise.
Read each row left to right: brawler, win rate vs Lily, and battle sample. The larger the sample, the more reliable the number.
| Brawler | WR | Battles |
|---|---|---|
Wendy | 43.1% | 21 |
Finx | 47.5% | 10 |
Lumi | 48.1% | 49 |
Doug | 48.8% | 54 |
Hank | 49.1% | 25 |
| Brawler | WR | Battles |
|---|---|---|
Dynamike | 76.6% | 107 |
Penny | 73.4% | 49 |
Rico | 70.9% | 200 |
El Primo | 70.6% | 55 |
Tick | 70.4% | 139 |
Star Powers, gadgets and hypercharge
To get the most out of Lily in the current meta, prioritize upgrades by synergy with their kit, not by gem cost. Star powers, gadgets and hypercharge change tiers depending on the meta, so the upgrade priority is dynamic.
As a general rule, the first profitable upgrade for Lily is usually the star power with the highest pick rate in PRO tournaments, followed by the gadget that best fits their role (lane, support, or pick). Hypercharge, when it exists, comes last because it costs more Coins and Power Points and only triggers with a full super bar.
By game mode, Lily performs best in Gem Grab, with a 65.4% win rate over 696 battles — the mode with the most recorded sample for this brawler. That makes Gem Grab the context where their performance is most reliable and where investing in upgrades pays off most clearly.
Beyond the immediate meta, the upgrade path for Lily should prioritize what moves the win rate needle the most: power 11 before gears, first star power before second, primary gadget before any hypercharge. Hypercharges cost a lot of coins and power points and only activate with a full super bar, so their real priority drops toward the end of the checklist.
Weekly meta analysis
Over the last 7 days, Lily's win rate dropped from 66.8% to 58.1%, a fall of −8.6 points versus the previous half of the window. With both halves above the sample minimum, that drop is a real signal: the meta is moving against Lily, usually from a rotation of maps or a rising counter.
Every percentage on the Lily page comes from real battles played by the world's top players, aggregated with statistical smoothing and recomputed every six hours. If you want to understand why one map performs better than another or how a rotation affects the win rate, the methodology page covers the technical detail step by step.
How we compute this data
Every percentage on this page comes from real top-PRO battles with a minimum sample threshold and Bayesian smoothing to avoid false positives. Technical details at /en/methodology.
/methodologyFrequently asked questions about Lily
What is the best map for Lily?
The best map for Lily is Sneaky Fields in Brawl Ball, where they hit a Bayesian-adjusted win rate of 71.1% over top-PRO battles from the last 90 days. It's the rotation where picking them pays off most.
What is Bayesian win rate?
A weighted average that mixes the observed WR with the game-wide WR. Small samples pull toward the average; large samples converge to the true WR.
Which mode does Lily perform best in?
The mode where Lily performs best is Gem Grab, with a 65.4% win rate over 696 battles — the mode with the most recorded sample for this brawler, so it's their most reliable context. The data refreshes every 30 minutes with the PRO sampling.
Who is Lily's worst counter?
The toughest matchup for Lily is Wendy: their win rate drops to 43.1% in that pairing. If you see Wendy on the enemy team during draft, it's worth rethinking the pick or the lane plan.
How should I read Lily’s counters list?
Over the last 7 days, Lily's win rate dropped 8.6 percentage points versus the previous week. The trend is recomputed every six hours from professional players' battles, so it reflects the most recent state of the meta for this brawler.
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